Gamedesign / Game Interfaces / Alternate Realities
Projects: Cursed Mountain, Ride to Hell, Theophopya, Lucidia, Journey to the end of the night Vienna, Playing computer games, board games, roleplaying games and alternate reality games.
Into game theory stuff from various directions.
For me interfaces and games are interconnected and my main focus of interest.
Game interfaces not only embrace functionality but also emotion and narration - they offer a vast playground for experimentation and are evolving rapidly.
Music + Noise / Sound production / Performance
Various performances as DJ / Liveact, interest and insight in sound technology + theory.
Other interests: Web stuff, architecture, urban explorations, scifi
hyacintgroup
treten sie ein. es wird schon werden.
15.05.2013
GameStage@AEC #2
https://www.facebook.com/events/155847074591973/
Tu felix Austria, Lude! Mei Spü is ned deppert!
http:// gamestage.radiatedpixel.com /
Diesmal erwartet euch eine Zeitreise durch die österreichische Videospielgeschichte.
Erlebt aktuelle Titel unserer Gäste auf spielbaren Stationen und erkundet die Vergangenheit mit den Ausstellungsstücken der Bildschirmsprünge.
Programm:
- Broken Rules: Chasing Aurora
- Pro 3 Games: Starforce Delta
- Missing Kangaroo Productions: Noomix
- Zeppelin Studios: Schein
- glab Hagenberg: Limelight
- Andranik Ghalustians: Bildschirmsprünge
- Game Prototyping & Live Gamejam
Metalab: Elle and the spooky arrow
Thomas R. Koll : Ananasblau Games
Tu felix Austria, Lude! Mei Spü is ned deppert!
http://
Diesmal erwartet euch eine Zeitreise durch die österreichische Videospielgeschichte.
Erlebt aktuelle Titel unserer Gäste auf spielbaren Stationen und erkundet die Vergangenheit mit den Ausstellungsstücken der Bildschirmsprünge.
Programm:
- Broken Rules: Chasing Aurora
- Pro 3 Games: Starforce Delta
- Missing Kangaroo Productions: Noomix
- Zeppelin Studios: Schein
- glab Hagenberg: Limelight
- Andranik Ghalustians: Bildschirmsprünge
- Game Prototyping & Live Gamejam
Metalab: Elle and the spooky arrow
Thomas R. Koll : Ananasblau Games
26.03.2013
UXUI Tuesday. 26.03
Lots of videos this time!
http://player.vimeo.com/video/50944978http://oncreativity.tv/http://www.fastcodesign.com/1670615/a-40-minute-crash-course-in-design-thinking
It is not the hand that makes the designer, it’s the eye
http://informationarchitects.net/blog/learning-to-see/
packaging from the early 60s:
http://www.flickr.com/photos/newhousedesign/sets/72157603979340995/
breaking the 4th wall :)
https://www.facebook.com/photo.php?v=10151383341257855
Nicely done
https://testflightapp.com/flightpath/
Ambience
http://coffitivity.com/
Visit some strange places
http://www.safestyle-windows.co.uk/secret-door/
http://player.vimeo.com/video/50944978http://oncreativity.tv/http://www.fastcodesign.com/1670615/a-40-minute-crash-course-in-design-thinking
It is not the hand that makes the designer, it’s the eye
http://informationarchitects.net/blog/learning-to-see/
packaging from the early 60s:
http://www.flickr.com/photos/newhousedesign/sets/72157603979340995/
breaking the 4th wall :)
https://www.facebook.com/photo.php?v=10151383341257855
Nicely done
https://testflightapp.com/flightpath/
Ambience
http://coffitivity.com/
Visit some strange places
http://www.safestyle-windows.co.uk/secret-door/
19.03.2013
UXUI Tuesday. 1903
Always good: thoughts on simplicity:
http://uxmag.com/articles/refining-simplicity
The craft of art direction:
http://www.pushing-pixels.org/2013/03/18/the-craft-of-art-direction-conversation-with-tim-grimes.html
A great interview about UX:
http://www.uxbooth.com/articles/a-lunchtime-chat-with-bill-gribbons-part-1/
I am amazed: Supergiantgames latest project:
http://www.youtube.com/watch?feature=player_embedded&v=GTik6sYT_BE#!
How Citrix does prototyping & testing:
http://uxmag.com/articles/the-rite-way-to-prototype
The topology of the internet:
http://www.peer1.com/blog/peer-1-hosting-launches-map-of-the-internet-app
Google reader is gone. A memento:
http://www.subtraction.com/2013/03/18/reading-into-google-readers-story
I <3 mindmaps.="" p="">http://www.inspireux.com/2013/03/16/using-mind-maps-for-ux-design-part-3-content-strategy-maps/
Digital perception enters the physical:
http://blogs.artinfo.com/objectlessons/2013/03/14/do-not-adjust-your-set-the-new-aesthetic-resonates-in-ferruccio-lavianis-good-vibrations/
cya
s3>
http://uxmag.com/articles/refining-simplicity
The craft of art direction:
http://www.pushing-pixels.org/2013/03/18/the-craft-of-art-direction-conversation-with-tim-grimes.html
A great interview about UX:
http://www.uxbooth.com/articles/a-lunchtime-chat-with-bill-gribbons-part-1/
I am amazed: Supergiantgames latest project:
http://www.youtube.com/watch?feature=player_embedded&v=GTik6sYT_BE#!
How Citrix does prototyping & testing:
http://uxmag.com/articles/the-rite-way-to-prototype
The topology of the internet:
http://www.peer1.com/blog/peer-1-hosting-launches-map-of-the-internet-app
Google reader is gone. A memento:
http://www.subtraction.com/2013/03/18/reading-into-google-readers-story
I <3 mindmaps.="" p="">http://www.inspireux.com/2013/03/16/using-mind-maps-for-ux-design-part-3-content-strategy-maps/
Digital perception enters the physical:
http://blogs.artinfo.com/objectlessons/2013/03/14/do-not-adjust-your-set-the-new-aesthetic-resonates-in-ferruccio-lavianis-good-vibrations/
cya
s3>
12.03.2013
UXUI Tuesday. 1203
About the new homepage of CERN:
http://www.markboulton.co.uk/journal/CERN
Great product, great design:
https://mymakedo.com/shop#guidedkits
On drawing icons:
http://www.madebyollin.com/blog.html#lighting_in_icons
Some tools of visual exploration:
http://clearleft.com/thinks/visualdesignexplorations/
Nice fonts by Mark Simonson
http://www.marksimonson.com/fonts
Facts on sign up pages:
http://uxdesign.smashingmagazine.com/2008/07/04/web-form-design-patterns-sign-up-forms/
http://www.smashingmagazine.com/2008/07/08/web-form-design-patterns-sign-up-forms-part-2/
Steve Jackson! Interactive Fiction!
http://www.inklestudios.com/sorcery
2013 Web design trends:
http://designmodo.com/web-design-trends-2013/
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